I'm with Lg. I ran across these articles of ASMR. 100% would first warn a smacking fool eating before smacking the food out of their mouth and smashing their plate on the floor. I don't have a clue why anyone finds these things " enjoyable ", at all. They are all beyond irritating . So I assume I don't have any response to ASMR other than irritating me. Such as some fool scratching a chalk board. Which also would want to smash a chair upside their head as well. As for starting fires ect. Only thing I can assume is that maybe I understand why other people want to sit and observer while I perform those tasks, or fix things. That's all I can take from this. Others find pleasure watching me, because they sure don't offer physical help to complete the tasks. I just don't get it at all.
But Roleplay itself is not that big a trigger, it is mainly just the tapping that would trigger it, haircuts maybe but the type I like are rare on youtube. Roleplay asmr just helps fill the social or behavioral voids in my life. I have a very idealistic sense of romance so a lot of the RP’s help with that. I have a weird obsession in researching sadomasochism and the masochism aspect is easily found in asmr that is similar to a Yandere or Vampire RP. The sadism I get filled from games even though no one expects that from a guy who apologizes as he passes by someone and without inconveniencing them. And in many cases people are just sort of getting sick of this commercialized “physical world” so I am not that alone in seeking fantasy settings. Out of the 10 most popular movies of 2016 in america 9 of them were fantasy.
ASMR is usually precipitated by stimuli referred to as 'triggers'. ASMR triggers, which are most commonly auditory and visual, may be encountered through the interpersonal interactions of daily life. Additionally, ASMR is often triggered by exposure to specific audio and video. Such media may be specially made with the specific purpose of triggering ASMR or originally created for other purposes and later discovered to be effective as a trigger of the experience.