Smith speculates that ASMR may be similar to synesthesia, the fascinating neurological condition in which people see numbers in color and “taste” shapes. “In synesthesia,” he says, “there have been some studies that show there’s slightly atypical wiring in the brain that leads to slightly different sensory associations, and I think that may be the same thing we have here.”
“We talked to her about how it’s good today but might be gone tomorrow,” Lacy says. With YouTube’s new, stricter regulations, child ASMRtists may be replaced by an as-yet-unknown breed of internet celebrity. Desireé Hunnicutt, for instance, is hoping that Aoki’s early start on YouTube will allow her to start a business. “I believe in Aoki figuring out what it is that she wants to do in life even early on and I hope it actually helps her,” she says.
The contemporary history of ASMR began on 19 October 2007 on a discussion forum for health-related subjects at a website called Steady Health. A 21-year-old registered user with the handle "okaywhatever" submitted a post describing having experienced a specific sensation since childhood, comparable to that stimulated by tracing fingers along the skin, yet often triggered by seemingly random and unrelated non-haptic events, such as "watching a puppet show" or "being read a story".
Perhaps less obvious, a large majority of the ASMR audience also skews technophile and gamer. People interested in ASMR across the web are more than twice as likely to be in the market for consumer tech products like laptops, mobile phones, and game consoles.8 There's even an ASMR gamer YouTube channel. ASMR may be an antidote to fast-paced video games; research has shown that your brain on video games can heighten your senses.
ASMR is usually precipitated by stimuli referred to as 'triggers'. ASMR triggers, which are most commonly auditory and visual, may be encountered through the interpersonal interactions of daily life. Additionally, ASMR is often triggered by exposure to specific audio and video. Such media may be specially made with the specific purpose of triggering ASMR or originally created for other purposes and later discovered to be effective as a trigger of the experience.